0xa1::message_status
use 0xa1::bytes32;
MessageStatus
The Status of the message. Can be either one of two statuses:
public enum MessageStatus has copy, drop, store
Approved
pos0: bytes32::Bytes32
Executed
approved
public(friend) fun approved(hash: bytes32::Bytes32): message_status::MessageStatus
public(package) fun approved(hash: Bytes32): MessageStatus {
MessageStatus::Approved(hash)
}
executed
public(friend) fun executed(): message_status::MessageStatus
public(package) fun executed(): MessageStatus {
MessageStatus::Executed
}